Splinterlands unveils details of land gameplay mechanics
Splinterlands, a highly sought-after Web3 game, has recently unveiled the initial blueprint for its land gameplay. The proposed scheme comprises land assessment, card staking, and resource generation. Dubbed Splinterlands 1.5, this latest release is slated to hit the market before the end of Q2 2023.
New virtual real estate on Splinterlands
Spinterlands, one of the most played blockchain-based games, has released a new whitepaper detailing its new land expansion.
The fundamental concept behind the land gameplay is that the land plots will serve as resource generators. Initially, grain will be produced, which will be utilized to feed the workers.
Additionally, the land plots will generate SPS tokens and carry out research for the global project, “Secrets of Praetoria,” which will not be entirely accessible until the second phase. Based on their contributions to the research, players will receive rewards. Furthermore, by contributing the most to their respective territories, players can earn distinct titles.
To cultivate their land plots, players will be required to stake their Splinterland Cards. Each card that is staked, with a maximum of five cards per plot, will produce production points, the quantity of which will be determined by the card’s rarity, level, and set. Moreover, based on the terrain type and card affinity, players will also receive supplementary bonuses or penalties.
Analyzing the value and utility of virtual land
At the outset of the game, players will commence by conducting a land survey, which will unveil the terrain type and any distinctive characteristics of the plot. During this phase, players will also have the option to procure a specialized Starter Package, which will enable them to save time.
The six principal categories of Splinterlands lands are designated as “magic sources.” These magic sources encompass Fire, Water, Earth, Life, Death, and Dragons. Each source is linked to specific factions that determine the summoners and monsters available for gameplay.
All of these mechanics are can be optimized to ensure gamers make the most out of the play-to-earn model that sustains the Splinterlands in-game economy. By participating in gameplay, players can earn monetary rewards.
Initially, players must pay a fee of $10 to access the Summon Book, after which they will gain entry to daily rewards and quests. Certain plots of land will also feature a Keep or Castle, which will serve as marketplaces for the local region and provide the proprietor with a passive income in the form of taxes. In the future, players will likely have the option to lease their land plots.